Hiro (hiromasaki) wrote,

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D&D Drooling

I accidentally came across this page that lets you design D&D weapons and gives you DMG costs, creation requirements, and abilities.

With its help, (and some encouragement from Progress Quest,) I designed the following:

Incremental, Elemental Keen Rapier of Antipode

175,000gp to purchase (Guesstimate)

1d6+(Lv/5, round down) Damage

1+(Lv/10, round down) To-Hit Bonus

Threat Range 15-20  (Rules Lawyers: DMG Errata says that a few DMG's were printed saying Keen = Slashing only.  Correct statement is Keen = Slash & Piercing only)

On command, Rapier is sheathed in Fire, Ice, or Lightning, (One at a time) and deals an additional 1d6 of appropriate elemental damage.

If Wielder is 15th Level or Higher, can use two elements 1x/Day for a total additional elemental damage of:

Fire & Ice:             2d6+2
Fire & Lightning:    2d6-1
Ice & Lightning:     2d6+1

If Wielder is 30th Level or Higher, can use all three elements for 3d6+1 damage, and 1d6 backlash damage per ATTEMPT.

Dispels as a level 25 spell.  After a successful dispel, Rapier acts as a Keen Rapier.  3 days later, abilities regenerate at the rate of 1/day (DM discretion or Random Roll)
If dispel is successful by a margin of 10 levels or greater, Rapier deals 1d6 multi-element damage to wielder and 1d4 damage to all within 10 feet, and is destroyed.

Althena's Sword

Unable to be purchased / Unique Item

1d8+5 Damage + 1d6 "Holy Burst" (See Text)
+5 To-Hit Bonus
Counts as Bastard Sword (I'll have to look up the mods for this later)

Threat Range 15-20 x3

Holy Burst: Weapon deals 1d6 of Holy damage to target, 2d10 Holy damage on critical or vs. Undead.

As a full-round action, may be used to heal 2d8+3 damage to any ally within sight.
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